Game guides
Rules, scoring and the tricks that win games. Read one before your next game night, or settle an argument mid-game.
Find the Fox3–12 players · One phone or computer eachEveryone sees a secret word except the fox. Each player gives a one-word clue, then everyone votes on who's bluffing. Say too little and you look guilty; say too much and the fox works out the word.Read the guide →
Sheeple3–8 players · One phone or computer eachA prompt pops up, everyone answers at once, and you score by matching the most people. Clever answers lose; the obvious one wins. Five quick rounds, then a winner.Read the guide →Who Said Dat?3–10 players · One phone or computer eachEveryone answers the same prompt in secret. Then the answers go up with no names, and you take turns guessing who wrote which. Guess right and you go again.Read the guide →
Clueless3–10 players · One phone or computer eachA co-op word game: everyone writes a one-word clue for a mystery word, but matching clues cancel out. Then one player gets one guess. Can your team clear the deck?Read the guide →
- Bank2–16 players · One shared screenEveryone shares one pot that grows with every roll. Bank whenever you like to lock in the points, but if a 7 comes up first, everyone still in loses the lot.Read the guide →
Tier Ranker1 player, or a whole room · One shared screenDrag anything into tiers from S to D (and the dreaded 💩). Add words or pictures, rename the tiers, then put it on a big screen and let the room argue.Read the guide →
Bracket Maker1 player, or a whole room · One shared screenPick 2 to 64 contenders, seed them, then settle it one match at a time on a fighting-game versus screen until one champion is left. Share it as a link.Read the guide →
Blocker Rush1 player, or race up to 8 · Any phone or computerSeven squares of a 6×6 board are blocked. Fit all nine pieces into the 29 squares left. A new board every day, and you can race friends on the same boards.Read the guide →
Pix Pen1 player · Any phone or computerA hundred pixies bounce around a maze of rooms. Tap squares to wall them in, and win once they're all penned into a small corner of the board. Score is moves × seconds: low wins.Read the guide →
Mastermind1 player, or challenge a friend · Any phone or computerCrack a secret code of four coloured pegs in ten guesses. Black and white pins tell you how close each guess was. A new code every day, and you can send a friend your own.Read the guide →